Posts

Play-Testing Techno-Fantasy 2nd Edition

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 I can't believe it's been 4 years since I released Techno-Fantasy Adventure . As I was planning what to work on in 2026, this fact dawned on me, and  TFA rocketed to the top of my list.  So what will be new in 2E? Here's an excerpt from the revised Chapter 1:  What's New / Different In TFA 2E?  This second edition of TFA offers clarified and expanded rules, and also takes 3+ years of player feedback into consideration with its additions and innovations, while still capturing the fast, loose, and wild spirit of the first edition. Here’s a brief list of what’s new or different in this edition:  * Player-facing mechanics for Solo / Co-Op Play * Revised & expanded Traits * Character Background mechanics  * Expanded Campaign rules I am finalizing the text of 2E as I write this, and check the end of this post for a link to the play-test document. I hope folks can kick the tires on this latest version of a game system I have unofficially dubbed the Rugge...

Flames of Orion First Game

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 My buddy Stu and I played our first game, a test game, really, of Flames of Orion  today.  For the time being, I am using some repurposed BattleTech models. The rules played fast, and quite deadly for light Mechs. Heat management was a fun mini-game of risk-reward.  It was really satisfying to play on some of my homemade terrain, along with some cool acquisitions, including some Safari trees I grabbed from Amazon.  A sweet little 2' x 2' battlefield.  Those 12" squares are made from cork boards I scored at Michaels.  Speeding my light Mech into great danger.  We found out pretty quickly that Light Mechs are extremely fragile; it only takes a couple of good hits to take one out. In going for an objective, I exposed him to withering fire. When it blew up, my pilot was able to eject.  BT Gothic Scorpion looking good on a round base.  The BattleTech buildings seen in the pics will do nicely moving forward, but I am going to get some other o...

First 2026 Hobby Project: Flames of Orion Terrain

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I don't just play my own games; I love playing games from other creators too. I have recently discovered Flames of Orion , a grimdark 6mm - 12mm mech-fighting game that checks a lot of my boxes for a great skirmish scale game:  Miniature agnostic -- use whatever you want!  Small model count -- about 4 per side.  Campaign friendly -- comes with campaign rules baked in.  Small play area -- 2' x 2' is where it's at for me these days.  Solo / Co-Op Adaptable -- while mostly PvP, this seems like an option.  The game has a very intentional punk rock aesthetic in its art style and presentation:  I have pre-ordered this tight little hardcover. So what models will I use? Well, I have dozens of BattleTech models painted, but I don't want the models I use for this game on hex bases.  I thought about the awesome CAV line from Talon Games , and I may get some, but something else was winking at me. The Heavy Gear line from DP9 . In 2021 they put out their secon...

Grimme Perils Free Quick-Start Rules Are Out!

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  The Grimme Perils Quick-Start Rules  are out as of today! This will be a great way for folks to try GP completely free. The quick-start includes rules for combat, darkness, death, and more, and includes four pre-made characters and a brief adventure scenario. You can grab the free  PDF right here! Thanks for checking them out! --Scott

Grimme Additions #1 Hardcopy Available On Lulu

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The first issue of  Grimme Additions, the official zine of Grimme Perils,  is now available in hardcopy via Lulu publishing.  You can get it at this link! This slick and slim little offering will be the perfect complement to the basic GP rules, which folks who haven't looked can find on DTRPG here , and on Lulu here .  New character options, foes, scenarios, and more await in this first of what I hope will be an ongoing series of support Zines for my grim and gritty fantasy TTRPG.  Check out a couple of more pics of the new zine below!  GP & GA-1 together! A nice shot of the interior pages.  That's all, folks! I hope you give GP and GA a look, and for those celebrating, I hope folks have a wonderful Thanksgiving!  Thanks for reading!  --Scott

Grimme Additions #1 Released!

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The first issue of my  Grimme Additions zine is out! Here's the blurb: William H. Caddell's cover is awesome! Grimme Additions is the official Zine of the Grimme Perils RPG, and this first issue offers a host of new material for players and GMs alike. This issue includes a table to randomly generate weird patrons, new rules on aging, twenty-four new spells, six new traits, twelve new Backgrounds, rules for freeform magic, new combat options, new foes and monsters, and a new scenario, “The Curious Case of the Cattle Killers.” If you love Grimme Perils , it’s time for some Grimme Additions!   Layout artist Todd S. Tuttle did an amazing job incorporating William's creepy cover piece into the #1 cover motif. A lovely touch! Again, you can buy it here from DTRPG , and a physical copy will be available from Lulu in the next couple of weeks.  I hope to release a new issue every three to four months, but that may depend on how this issue is received.  Thanks for checking i...

Grimme Perils Hardcover Sale On Lulu!

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I wanted to let folks know about a special deal I am running on my latest game.  Grimme Perils: 2D6 Gritty Fantasy is now available as a POD book through Lulu Publishing. I am running a special, one month, (11/7 - 12/7) 20% off deal on this book. You can find it here:  Grimme Perils HC You can also find the spiral binding version here:  Grimme Perils Spiral Thanks for looking!  --Scott